Square Kolam Tile Challenge
Use all sixteen globally oriented tiles to build one connected nonzero kolam on a 4 × 4 board.
What global forms emerge when binary kolam tiles are assembled under local edge-matching rules?
Tools & experiments
Use all sixteen globally oriented tiles to build one connected nonzero kolam on a 4 × 4 board.
Move tiles through the open cell while preserving a correct square kolam, and watch the orbit invariant.
Transform one completed kolam into another and compare two configurations in the same 15-puzzle orbit.
Compare three connected triangular kolam nets, fold each into an octahedron, and explore the completed solid.
The central question
The square branch encodes the sixteen four-bit words as globally oriented tiles. Adjacent bits must match, the boundary must close, and the fifteen nonzero tiles must form one connected network.
Removing the 0000 tile produces a labelled 15-puzzle, bringing parity and orbit structure into the problem of moving between valid boards.
The triangular branch places the eight three-bit words on an octahedron; the dual cube converts the classification into a forced seven-vertex tree with three arm-length patterns.
Recent changes
The octahedron explorer and its graph-theoretic article joined the three square-tile sandboxes.
All interactives last tested 29 July 2026.